#include "DestroyBulletMessage.h"


CDestroyBulletMessage::CDestroyBulletMessage(CEntity* b) : CMessage( Msg_DestroyBullet )
{
	Bullet = b;
}


CDestroyBulletMessage::~CDestroyBulletMessage(void)
{
}

CEntity* CDestroyBulletMessage::GetBullet( void )
{
	return Bullet;
}
